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9mm is out for iOS

9mm, the eagerly awaited iOS/Android shooter, is now out on iOS (and possibly Android, though I couldn’t find it anywhere). I downloaded the $6.99 app on my iPad 2 and gave it a go, and I have to say that I am everything but impressed. The game is almost like GTA played from a cop’s point of view, and it starts you off right in the middle of a police raid. Graphics are beautiful and the game generally looks high quality, but it fails miserably in a few key aspects.

The biggest issue of the game is the camera. They went with “realistic” looking camera movement, meaning that it jumps all over the place as you walk to mimic actual walking. Problem is that 10 minute into playing it, that “feature” had me wanting to throw up – and I mean that quite literally. The controls aren’t exactly the best either, so it had me quite frustrated at that point as well. They also put in a ridiculous amount of “special” gameplay features, ranging from having to slide your finger all over the place to jump fences in cut scenes to basically playing Dance Dance Revolution with words to hold an interrogation. By the time I had to quit in order to not throw up, I was left with the feeling that I’d been playing some sort of minigame collection game and not a story based shooter.

Of course this is all subjective and the game has gotten some good reviews in the App Store. My personal recommendation w0uld be to stay away, but if you like these sorts of games you might want to gamble $7 that it’s just my taste that doesn’t match this game.

[iTunes]

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Andreas Ødegård

Andreas Ødegård is more interested in aftermarket (and user created) software and hardware than chasing the latest gadgets. His day job as a teacher keeps him interested in education tech and takes up most of his time.

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